The following are team groups for each project, and the team registration link is within the group
The following are team groups for each project, and the team registration link is within the groupThe 16th Campus Competition of XJTLU KGF Esports Society
The 16th esports campus competition in XJTLU is organized by Xipu KGF esports club, and plans to launch an esports event that includes both online and offline modes and multiple competition schedules. Proud and enterprising youthful charm, intense and intense electronic confrontation - we integrate entertainment and competition, and bring "games and youth onto the stage"; Whether you are a casual player who loves entertainment or a gaming expert who focuses on ranking, here everyone has the opportunity to showcase their skills, engage in technical exchanges, or make happy friends. Youth showcases its own charm, and esports is where it shines. Fully leverage the multifaceted communication of games and esports, expand the influence of KGF in the new academic year, and promote the charm of youth and esports!
The campus competition project includes the following games:
Mobile Game Zone: King of Glory
PC Zone: League of Legends, CS2, and VALORANT.
(All events require more than 8 teams to compete)
Competition method: online&offline
Event rewards: Champion: Medals+Prizes
Runner up: Medals+Prizes
If you have any questions, please contact the president
The following are team groups for each project, and the team registration link is within the group
LOL
King of Glory
CS
VALORANT
The E-sports Club was found in 2009 and the aim of the club is to provide a platform for students to communicate and make friends. The E-sports Club tries to build a bridge between the Internet and real life which can ensure the students can have a nice experience in university.